[228 / 24 / ?]
Quoted By: >>46330803 >>46330850 >>46330855 >>46330858 >>46330907 >>46330935 >>46331197 >>46331209 >>46331288 >>46331376 >>46331880 >>46332068 >>46332721 >>46333544 >>46333670 >>46334258 >>46334325 >>46334691
>gets made fun of for having non-fire pokemon
>is actually low-key the most well designed opponent out of all gym leaders/elite 4
I never understood this. Why should challenging matches be type specific when I can just steamroll them with an opposing type? Having challenging matches themed after concepts like Flint is so much of a better idea, especially now that we have 800+ different pokemon to develop themes from.
>infernape (fire, bonus points for being a starter)
>rabidash (fire)
>drifblim (hot air balloon)
>steelix (visual representation of flint, steel is also forged from fire)
>lopunny (hot bunny)
>is actually low-key the most well designed opponent out of all gym leaders/elite 4
I never understood this. Why should challenging matches be type specific when I can just steamroll them with an opposing type? Having challenging matches themed after concepts like Flint is so much of a better idea, especially now that we have 800+ different pokemon to develop themes from.
>infernape (fire, bonus points for being a starter)
>rabidash (fire)
>drifblim (hot air balloon)
>steelix (visual representation of flint, steel is also forged from fire)
>lopunny (hot bunny)