>>46480937Apeed determineshow often a pokemon can attack. This could either fairly well, or absolutely terribly, depending on how much they let the speed stat effect the timer. I would hope that 200 takes much more than half the time 100 takes. Probably have a base number that all turns take then add the speed stat. I just don't want a dozen turns between my shuckle and the wild regieleki.
>>46481067It doesn't have to be slow despite what much of the genre may tell you. If fact, it could be instant, though that would be a bit confusing to new palyers I would imagine. Games that show a non-linear turn order like the newer digimon game use what is effectively an instant atb, actually showing you whose going next like 8 turns ahead of time.