Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
!!ywBO5SdmTBD
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BDSP Secret 2

!!ywBO5SdmTBD No.46560212 View ViewReplyOriginalReport
I said that I would be back, did I not? My previous post was archived and I was banned for it--suspicious--but I am inescapable, thankfully.

>pic related, most of these points are responses
>as everyone and their grandma has pointed out, the games obviously use the platinum dex, to the extent that it has every single mon up to Arceus
>like lgpe, later gen evos like sylveon and variant evos like cursola will be able to be transferred or traded for, but no wholly original mons from gen 5+ will be included
>overworld animations are really soulful, they really go all out for those they include at great marsh and amity square. kinda odd since they're moving around on a grid like old school trainers, but the animations are so smooth that it'll be easy to forget.
>no specific turning animations for overworlds, just rotation like the memed on swsh cutscenes, i am not sure in any way or the other if proper turning animations will be added but given that i don't know at this stage in development i'd be surprised
>the art style of the overworld mons will filter people HARD, but to me and a lot of the others they're very charming and it's the most unique take on overworld Pokemon seen so far. expect reactions to be like those of the overworld humans.
>almost every great marsh encounter has an overworld but none of them that aren't already compatible in amity square can be used there; amity square compatibility has not changed at all
>i am a regression tester, and i am not involved on the gamefreak side, connect the dots on your own.
>through my work on this project, along with several others, i have been able to do regression testing on other Pokemon titles, including just the other day.. the big one