>>46601958>I'm talking about artstyle and directionThat's too vague to pin down or contradict.
Zelda character and creature design is only as consistent as the design they choose to go with and what era they wanna play with. Kotabe's take on Zelda isn't going to look like Nakano's take on Zelda and so forth.
>because Digimons are computer programs, not living creatures. they can be anythingPretty sure Digimon lore has gone way deeper than that these days. The digital is more or less to understand their physiology. Like they existed before humans made computers and such in-universe.
>it's still the same concept of "temporarily evolution"And again Digimon didn't patent that concept. It is seen in Digimon but Digimon didn't come up with it which was my point. It just changes the labeling.
Not to mention Digimon's evolutions are entirely different entries. Garurumon and Greymon are LINES of evolution, the Mega (or Ultimate in Japan) forms of Digimon are the next step in the line rather than an enhanced form of an existing one (WarGreymon is not a MetalGreymon with extra shit, it is a humanoid Greymon in tech armor, MetalGarurumon isn't a cybernetic WereGarurumon, it is a cyborg quadripedal wolf and so on).
Mega Evolution on the other hand takes existing Pokémon, buffs them a little, may alter types and abilities and gives them a new form but is based on that one step in the evolution instead of boosting to a new Pokémon line and number. It's more closer to a Super Form because it's an enhancement of a known Pokémon rather than a completely new stage. Mega Charizard Y is not Charyvern, it's Charizard but Mega Y form. Mega Blastoise isn't Turrettle, it's Blastoise but in Mega form.
Fucking Saint Seiya is more comparable to Mega Evolution than Digimon.