>>46718943The only reason his damage output is supposedly "not that high" is because his moves deal relatively low knockback and low damage, they link together well and they're designed to combo into each other, and the end result is more damage output than even characters such as Ganondorf who deal >15% with each of their moves. Also he doesn't even need to deal that much damage to gimp you. Nair loops aren't hard, I learned them literally day 1.
I actually retract my statement about him being hard to play. Thunder Jolt basically bypasses learning how to play neutral with him, its such a good option that trivializes many other ways of traditional neutral gameplay. The only real barrier of entry to playing him is that Quick Attack is actually extremely difficult to master, I'll give you that.
>Light weightIt's not even THAT light and keep in mind basically every top tier in smash history has been light except falcon in ssb and ssbm. Light weight is a weakness but its not really that big of one.
Thunder Jolt is worse than useless against game and watch but you can still use it against Ness because you can just nair them as they magnet and start one of your crazy 70% combos from them using the counterplay to your broken move, which was evidently the wrong choice. The best idea for dealing with tjolt outside of playing gnw is to curl up into a ball and hope you don't fight another pikachu. Reflectors don't work nearly as well as you think they would because when Pikachu is spamming tjolt hes using it from above, so if you shine the tjolt with Fox Pika can nair you anyway. GNW and i guess Rosalina is the ONLY character in the game with a way to not instantly lose to tjolt.
Pikachu is so good that he literally invalidates even other extremely good characters, namely he fucking destroys Captian Falcon, despite both characters being amazing Pika-Falcon is one of the worst matchups in the game, only next to Pika-Ganon and Pac-Mac.