[8 / 1 / ?]
Quoted By: >>46745425 >>46745485 >>46745918
>Scald is reduced to 65 BP
>Close Combat is reduced to 110 BP since everything gets it now.
>Moonblast is reduced to 85 BP
>U-Turn is reduced to 50 BP, Give it to more Bug types
>Recover is reduced to 8 Max PP
>Skitter Smack is increased to 75 BP and 100% accuracy
>The damage done by Stealth Rock is reduced by 1/2 for all grounded Pokemon (Fire/Flying takes the normal 50%, Fire/Bug takes 25%, Pure Fire takes 12.5%) Flyers/Levitators being immune to all other hazards makes this fair. It also fits the lore because the Rocks float in the air.
>Pokemon using and targeted by Ally Switch are considered "switching" for the purposes of Pursuit (meaning Pursuit has increased priority and power against those Pokemon. Also put Pursuit back in the game)
>Light-based moves have 20% boost when used by a Pokemon with Illuminate
>All moves that can cause flinch can not flinch the same target on consecutive turns
>Close Combat is reduced to 110 BP since everything gets it now.
>Moonblast is reduced to 85 BP
>U-Turn is reduced to 50 BP, Give it to more Bug types
>Recover is reduced to 8 Max PP
>Skitter Smack is increased to 75 BP and 100% accuracy
>The damage done by Stealth Rock is reduced by 1/2 for all grounded Pokemon (Fire/Flying takes the normal 50%, Fire/Bug takes 25%, Pure Fire takes 12.5%) Flyers/Levitators being immune to all other hazards makes this fair. It also fits the lore because the Rocks float in the air.
>Pokemon using and targeted by Ally Switch are considered "switching" for the purposes of Pursuit (meaning Pursuit has increased priority and power against those Pokemon. Also put Pursuit back in the game)
>Light-based moves have 20% boost when used by a Pokemon with Illuminate
>All moves that can cause flinch can not flinch the same target on consecutive turns