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What do you guys think constitutes as “good” difficulty?

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I’ve made a couple romhacks that aren’t available to the public and I just shared them with my friends, I’m tackling making a bw1 romhack. I noticed people don’t like artificial difficulty like you would see in Radical Red where they just give stuff smogon sets. I’m trying to make a fair difficulty for my bw1 romhack, what are some ways I can make my game difficult but also fair?
Pic unrelated I just thought it was cute.