>>46953238gf wants to make game less complicated
>removes simple signature moves>removes hidden power and pursuitand fails as usual
>introduces new gimmick form >said form is immune to flinching and a dozen other niche effects>a moves that does damage 1) when you switch
2) according to type match up
3) unless you have
a) an ability that nullifies indirect damage or
b) an item specifically designed to counter this
4) you can only remove by using one of two moves
a) said moves are shit otherwise
stays