>>46995658Yes, but again, what does that have to do with them getting help from Nintendo? I listed my Monolith Soft example, do you have any other evidence there?
>I dislike the idea of summoning something that could easily be done by the player.It could be done like Xenoblade 2 with more context sensitive actions, although given how much I generally dislike open world games I'd rather have something more linear like Xenoblade 2 is general.
>ATB usually uses energy gages without ppNo? It's just a time limit on something that may or may not already have a cost. Most Final Fantasy games I've played that have ATB still have spells cost MP, and moves that require items to be consumed still consume those items. All ATB does is unnecessarily drag things out, or puts a long cooldown on a powerful move which I suppose is a reasonable cost.