>>47061115>Is it worth the price?5 years ago I'd have said no, but 60 bucks buys you a lot of shit nowadays, and this is pretty okay.
>Does the game become boring after 2 hours?It's a rail shooter with variable routes with a heavy emphasis on opaque chain reactions, situational awareness and timing. It benefits largely from nostalgia or having someone to play with, to do something like score attack.
>Is the immersion fun?Hard to say; it relies heavily on immersion, so if you are someone who likes to be and seeks to be immersed, it'll deliver. But still, there's a certain puzzle aspect to some levels, and you are in fact intended to "solve" the mysteries in each level eventually.
It's a game where you appreciate the flowers, so to speak, not beat asap. It's best played as a slow burner.