>>47123029>>47127330I don't like the sirenmon, but I don't know how to fix it.
Regional magnemite line is fine in theory, the design could use some more ambiguity- I mostly am put off by the shade overhangs.
Succubus: Bad bad bad. Under absolutely NO circumstances should there be a pokemon based on something that is explicitly and exclusively a sex demon. No.
Cactus Meowth line is not good. If you have to keep the line, it needs to be revised. No tongue sticking out, make the spikes either less chunky or make their shapes make sense on the rest of the body. The tall 10-gallon hat cactus bit looks dopey as all Hell.
Regional Girafarig line is fine, I probably wouldn't use it.
Meat rock guy is pretty neat.
Is there a tiny dolphin? Idk, it looks too puny, it should evolve or something.
The bison is my absolute favorite in here by far, an excellent fakemon design, one of my favorites overall across all dedesigners.
Turkey is a fine filler mon, I guess.
Little sunglasses spider dude is neat. I don't like the chameleon, I looks too chunky and the plug aspect doesn't feel like it fits the design- maybe change the color?
Hand-hair maiden... is fine? It confuses me.
Dwarf miner squirrel is funny.
The cone snail line is neat, but it feels really discordant. the middle stage looks extremely like a regional Drampa, which is what I thought it was until I saw the first stage. None of the body plans match, I don't think the line works all together.
Regional Mudbray + evolution are cool, we'll take an edgy mon.
What I assume to be the pseudo I don't really like all that much. I find it really hard to tell what it's supposed to be, aside from "probably" being bug. It's really ambiguous, but not in the appealingly-ambiguous-pokemon way. Also, all three of them have different color palletes, which is no-go design.