>>47164789Physical mons get the shit end of the stick when it comes to debuffs. Burn, Confusion, Intimidate, abilities that punish contact moves/Rocky Helmet. The elemental punches suck shit compared to Flamethrower/TBolt/Ice Beam, and special mons have great status-inflicting moves like Scald/Scorching Sands/Lava Plume/Discharge, while Physical moves have... Iron Head and Rock Slide (not to say flinching isn't great or anything.) I suppose it's a bit balanced by the fact that Earthquake/Stone Edge/Close Combat/Knock Off are all fantastic coverage options with wide distribution, and special Grass/Flying mons have to use shit like Energy Ball/Air Slash (if they don't get Hurricane which has its own issues.)