>>47237645>>It doesn't matter that the region isn't cohesively put togetherWhat does this even mean? I genuinley need an explaination for this.
>>It doesn't matter that you're constantly interrupted by cutscenesYeah that's kinda shit but mashing through them is relatively easy most of the time. One of the longer ones comes at the end of the game where N's castle comes up, because it's not just dialogue and barely moving sprites.
>>It doesn't matter that the tutorials are unskippableYeah that kinda sucks, but Gen 5's strengths aren't in replaying the game from the start. If you like doing that with Gen 1 or 3, more power to you.
>>It doesn't matter that there are no Gym Leader rematchesB2W2 fixes this problem a lot, and again that was something that was mostly in third versions, although I will admit I forget if DP let you do that sort of thing.
>>It doesn't matter that they removed the PokeFinderYou mean that thing from Sun and Moon? Or do you mean the Poke Radar?
>>It doesn't matter that they removed honey treesHonestly good, I'd rather deal with headbutt trees, they're way more consistent.
>>It doesn't matter that the graphics are low quality for the console it's onIt arguably looks better than Dragon Quest 9 on the overworld, and BW's spritework is pretty good (It was a strength of Gen 4 as well, and the textures on 3D models in HGSS and Gen 5 really help a lot. DP even arguably looks better than RS, especially stylistically.).
>>It doesn't matter that some sprites are literally just copy and pastedThis is also the first Pokemon game on the same system, so why fix what isn't broken? Even then they added some animation to them, which is work even if it's not good work.
>>It doesn't matter that the game is completely linearYes, good games can be linear. Xenoblade 2 comes to mind. BW also has pretty average levels of optional content before beating the game, on par with Gen 1 (but also has optional things to do after as well).