>>47243409>no gamelogic at all>literally just some stuff they probably threw out in blender and other shit>loook guise one guy did this! Developing is not that easy reatard. There are no events no actual collision, no gamelogic, no hardware to be thought of. This could be rendered and then just played like a fucking cgi movie.
No other characters and the interactions. And the most time consuming thing: Everything needs to be tested and debugged, so there are no actual bugs and everything works flawlessly.