>>47373801Personally, I enjoy the gameplay (mostly). I love doing supply runs, preparing specialized teams, and creating item loadouts to tackle tough dungeons. Every playthrough feels fresh and unique because there's lots of different ways to tackle seemingly unsolvable problems. Unfortunately the 50+ floor dungeons drag on too long and don't introduce enough variations in gameplay to be consistently engaging throughout, they're just a slog.
I love the idea of the zero isles as these retardedly hard challenges so I'll excuse them being 99F, but everything else is just overkill.