>>47421928>Greatly improved visual aesthetics and attention to detailGetting rid of sprites was a downgrade
>Hoenn region has a kino map layout, route exploration, and Pokemon distribution (if you hate water so much just use a Sharpedo and repels)Already existed in the originals
>A nice blend of both new Gen 6 elements like Mega Evolution and soulful GBA nostalgiaMega evolutions were soulless garbage gimmicks, "nostalgia" already existed in the originals
>Improvements in the writing for the world building, character development, and certain plot elementsLMAO
>Arguably one of the best ludo narrative messages in the series with roots in IRL Japanese environmentalism (Isahaya Bay reclamation).LMAO
>God tier music that improved upon the original compositions while keeping the spirit of the meme trumpets intactLMAO
>DexNav, Phys/Spec split, and other QoL updates make the older versions without them really hard to go back toAlready existed in other generations, no credit goes to ORASS for inventing them
>PSS/Super Training/Amie are better than the systems they were later replaced byLMAO
>Online Secret Bases were fun and the community used them to help you grind to level 100Secret bases already existed in the original
>Soaring, while admittedly gimmicky, was a nice distraction with the benefit of no longer needing a Fly HM SlaveThe only good addition, should be in every game
>Capable of fully complete the national dex at the time by trading with X&YEvery game has a national dex, this is retarded LMOA
>Party wide EXP Share could still be toggled on and off"Shit feature introduced can at least be disabled!"
>Catching the box legendaries and the Delta episode finale were unironically hype momentsBox legendaries already existed in the original. Delta episode was DLC tier trash that didn't live up to a fraction of what post game should have been.