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Quoted By: >>47506555 >>47507282
3 Types is objectively a terrible idea for Pokémon. But maybe to spice things up they can do it in a tentative sorta way. I'm thinking like this.
>only 2 types per mon
>all mons now have a 3rd psuedotype or hidden type—the default for the vast majority of them is Normal
>it does not in any way alter a mons weaknesses
>you can PICK your mon's pseudotype to be anything you want via talking to an NPC
>it intentionally changes very little for gameplay. but it's the new way to determine hidden power's type, and it also gives a small 1.2x stab boost to moves of that type
Certain species of mons have a psueotype other than Normal as the natural default. Dhelmise has Steel, Salandit and Corviknight have Dark, Lugia has Water, Flygon has Bug—you get the idea. It's just a tiny additional affinity for a certain Type other than their actual Typing.
>only 2 types per mon
>all mons now have a 3rd psuedotype or hidden type—the default for the vast majority of them is Normal
>it does not in any way alter a mons weaknesses
>you can PICK your mon's pseudotype to be anything you want via talking to an NPC
>it intentionally changes very little for gameplay. but it's the new way to determine hidden power's type, and it also gives a small 1.2x stab boost to moves of that type
Certain species of mons have a psueotype other than Normal as the natural default. Dhelmise has Steel, Salandit and Corviknight have Dark, Lugia has Water, Flygon has Bug—you get the idea. It's just a tiny additional affinity for a certain Type other than their actual Typing.