>>47622147Before I explain these, I like to think that paralysis is when excess electrical energy latches itself onto the user, hindering their muscle function. It's why it can stop them from moving but doesn't actually hurt the Pokemon.
>shock wavea calculated and quick wave of electrical energy that latches itself onto anything on the field. that's why it never misses but will still hurt allies in double battles. it can't paralyze because the energy used is a low amount and there's not enough excess to cause paralysis
>thunderboltthe user chooses a target, charges for a bit, and then lets the energy loose so that it draws itself to that target only. that's why you sometimes see thunderbolt start as a small ball before the actual bolt goes firing out
>dischargea stronger version of shock wave that, rather than drawing itself to targets, just lets out an uncontrollable and massive amount of electricity. It's weaker than thunderbolt but has a higher chance to paralyze because the energy is spread out and results in energy that is not being used effectively (i.e the electricity that goes behind the user despite the opponents only being in front of them). However, thunderbolt uses a lot of energy making the bolt only hit the target Pokemon, hence the lower paralysis chance.
>volt switchvolt switch doesn't make contact so it's possible the user uses magnetic forces to achieve it. The positive energy is used to strike the target, and the negative energy is used to repel the Pokemon back into its digital form and into the Poke Ball.
>sparkliterally just an tackle but the user coats itself in external electrical energy. This is why it has a higher chance to paralyze and the reason that it makes contact but volt switch doesn't.