>>47628856How new are you? Hoenn was a punching bag for a long time, but after ORAS came out a bit shit I think everyone felt bad about bullying the kid whose dog just died. Or how about the arguments about the level curve in Johto? Personally, I like to complain about the issues with the Gen 4 engine, even if by the time HGSS came out most of them had been ironed out.
>>47628867>No, there isn't, it's just laziness. If the DS can handle remakes of N64 games it can handle drawing a few fucking 2D sprites on the screen.Okay, let's see it then, sprite replacement is reasonably easy. Heck, a few months after SS came out they were able to import Let's Go models with relative ease and they looked okay and only crashed the game when Bigmaxed, replacing a few sprites in Gen 5 should be even easier. We've got a few lying around, I'm sure you've seen the post, or would you like me to link it to you? If you need some help, /rheg/ should be able to. Heck, if you don't want to, I'll do it myself.
>There isn't a single reason for the game to still be using fucking 4 direction grid movementWhat was the reason in the first place, then? As I said, it's not like there was a technical reason for it, outside of maybe some early DOS games or something that didn't have scrolling at all unless you're John Carmack.