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ITT Pokemon Unite Concepts

No.47771984 View ViewReplyOriginalReport
My inner autist won't let me enjoy this game without coming up with builds for Pokemon I want to see. Feel free to jump in and offer your own or criticize the shit out of mine.

>Garbodor
>Ranged Defender
>Ability: Stench
Slows down adjacent attackers. If they deal a crit, they turn around and run away. When Garbodor is KO'd, it will burst, dealing damage and leaving behind a poisonous cloud that will poison foes.
>Basic attack tosses garbage at range. Boosted will slow targets.
>Toxic Spikes
Spreads a layer of poisonous spines at range. Can use 2 times before going into cooldown. Opponents move slower while walking over the spikes and will become poisoned. If there is a 2nd layer, the poison's damage increases.
>(Gunk Shot)
Fires a huge ball of garbage that arcs overhead and crash lands in position, leaving a steaming pile of waste. Deals damage upon impact and poisons all Pokemon hit. The waste that remains will also poison Pokemon and slow them down while they walk through it. Also makes the next basic attack a boosted one.
>(Corrosive Gas)
Tosses an acid blob that bursts into a cloud of corrosive mist, which spreads out slowly. Affected targets take no damage but have their defenses lowered and receive a special poison that makes held items ineffective. This stacks with any other poisons as well.
>Recycle
Heals the user and increases defenses by a little bit temporarily. By charging, you can consume whatever Aeos Energy you have to boost the healing/buff. Becomes its strongest level without charging immediately after eating a berry.
>(Belch)
Lets out a powerful burp that releases a poisonous cloud to deal damage, poison, and push back targets. Can be charged to be more powerful, but this consumes Aeos Energy and lengthens the cooldown. Eating a berry will instantly fully charge this move if it used right away.