>>48421088They really aren't. If anything, they're the envy. Guaranteed 8-figure game sales yearly, an absolute POT of money on top from the brand, catching generations of children young to get the greatest number of long-term repeat buyers of likely any IP out there and one of the best employee packages going in the Japanese gaming industry.
The only problem is they mercilessly hand-pick only the ones with the right ethos for the studio (I've no doubt there are some ex-employees who think it's hell on earth, because they did things different to how he thought he should do his job, but aside from a few unsubstantiated claims, there's seemingly no big backlash towards their style of employment) as well as resolutely pitch the IP at children (which makes sense, sews an entire generation of children in the brand, not to mention those that stick around past their sell-by date happily) and thanks to the success of the brand since inception, they've been free to follow that bent since Gen III continued what Gen I and II hinted at.