>>4846116315 more pokemon in a game that's 2.5 times more expensive because the full expansion package is being compared
The percentage of pokemon in a game that happened to appear in that game first doesn't matter. If a game has more it has more.
Ball ranks are pointless and Raids can be compared to many things B2W2 has that SwSh doesn't have, see Nimbasa City, Join Avenue, Medals, Black City/White Forest, and Pokestar studios all as potential replacements.
SwSh cut content for the versions no less than B2W2 did.
A free minigame that was fun is better than a boring old app that is efficient but is expensive.
Trainer customization is way too overrated and is simply a symptom of the times.
Overworld encounters are harder to make in a game than random ones, but were implemented wrong and lose their actual realism instead. Sure, it's interesting to see how mons act in the open but the quality is just garbage.
>Sprites vs. Modelsthe sprites looked great for a 2012 DS game.
the models look garbage for a 2020 switch game