>>48519762Hey Redditboy.
>>low encounter rates decent treasure you can find by just wandering off the beaten pathOnly if the game tells you it's there somehow.
>>some degree of freedomLinearity is fine as it keeps tje story focused. Only handholding isn't.
>>difficult gym battlesNope. Just make your own challenges
>>good level curve (swsh is a failure in this regard while hgss excels in this department)Kek
>>strategy being able to trump big numbersNo games do this.
>>post game contentArbitrarily putting something at the end of a game doesn't make it worth more.
>>cute stuff like pokemon you can interact with on the overworld (not like swsh but like when a random slowpoke is standing around and you can interact with it)Only Swish does this though.
>>evolutionary items scarceOptions bad
>>have to make choices/tradeoff when evolvingOptions bad
>>no obscure evolution (runerigus is a piece of shit)What happened to wanting rare mons?
>>intricate dungeons Dungeons have literally never been this way and are outdated.
>>eary access to breedingBut I thought you wanted post game.
>>shiny legends to soft resetThis isn't the only way to shiny hunt anymore
>>apricorn balls not being artificially scarce (swsh fails in this and no cram o matic is NOT AN ACCEPTABLE SUBSTITUTE)Yikes
>>a rival thats actually a dick instead of sucking your dickThis doesn't anything.
>>difficult championYou can make your own difficultly
>>compelling elite 4There's no reason to need an elite 4 anymore
>>good team rocket or cloneSo none of them?