>>48556322>- Ice resists Dragon, Fairy, Flying, Ground, and Water.Good, besides the Dragon resistance. I'd also make Ice gain boosted Defense in Hail
>- Rock now takes neutral damage from Ground and Water. Also resists Ice, Bug, Psychic, and itself.I'd make Rock neutral towards Ground, but not Water .I'd also make it resist Bug and Ice, but not Psychic
>- Bug is super effective to Electric.No
>- Steel is weak to PsychicMaybe make it neutral to Psychic, but not necessarily weak. If you wanna give Psychic another type it's supereffective against, I'd make it Fairy
>- Dracovish loses Strong JawFishious Rend needs to be nerfed, moreso than Dracovish itself. Dracovish has pretty mediocre stats + Sand Rush is used more, nowadays. It's just FR that's busted as shit
>- New Rock and Dragon-type biting moves that are 80 BP with 10 PP.I could see a Dragon-Type equivalent of Psychic Fangs existing. Have it's distribution be limited, but at the same time a good move to use for Strong Jaw Pokemon
>- Another Dragon-type biting move but is 65 BP and is super effective against Steel. Exclusive to Tyrantrum.That, or make a priority 40bp Dragon-Type biting move called "Snapdragon"
>- Archen and Archeops now have Rock Head and can learn Brave BirdI'd mainly just make Defeatist less crippling
>- Typhlosion learns Earth Power vial level upTyphlosion is in dire need of better moves. While you're at it, I'd also give it some special Electric-Type moves, to fit within Typhlosion's volcano theme. Maybe also Hurricane
>- Chikorita, Bayleef, and Meganium learn Leech Seed and Recover via level up>- Meganium can learn Dragon Dance, Body Press, Quick Guard, Wide Guard, and Heal PulseMeganium is going to need a lot more than just some better moves, to be anywhere near decent in competitive. It gets outclassed by Eviolite-Bayleef, ffs
>- Meteor Beam no longer has to charge, but the +1 to Special Attack is removedEither that, or have it automatically activate in Sand
cont.