>>48564065The Gameboy games had dungeons that were good for the standard of the platform. Silph Co. is pretty solid, almost like an 8-bit take on Shinra HQ from FF7. Seafoam Islands were cool for having those multi-story rock puzzles, same with the Ice Path in Gen 2, which also has the ice sliding which is always fun.
Problem is the dungeons somehow got worse with every generation from there instead of better.