>>48575756Anti-Gravity
-Reduces power of Ground moves by 20% for five turns on switch-in, stacks with weather, suppresses but does not remove or replace terrain
-Reduces speed by 1 Stage for all mons except wielder while active
-Pokemon with the Levitate or Suction Cups Abilities, are under the effects of Magnet Rise, Ingrain, or Telekinesis, or are holding an Air Balloon/Iron Ball, are immune to the effects of Anti-Gravity for as long as their ability/item/move's effects last
-Stealth Rock, G-Max Stonesurge, and G-Max Steelsurge will do an additional flat 10HP of damage on top of normal damage on switch in; Defog, Court Change, Rapid Spin, and Heavy Duty Boots still function as normal
-Smack Down and Thousand Arrows will prematurely end the effects of Anti-Gravity on the pokemon targeted by these moves; Gravity will cancel the effects of Anti-Gravity for all pokemon, but will not cause its other effects if used while Anti-Gravity is active
-Moves and Abilities that ignore the effects of the target's Ability function as normal
-Neutralizing Gas functions as normal