>>48643068>>48643130Don't forget all the 3DS DQM Games have mechanics (though usually lategame or post-credits) that effectively limit break your monsters and give them all stat caps that are usually generous enough to be viable for anything the game throws at you as long as you're committed enough to making them powerful. You could probably get obtuse enough to do some crazy things online too rather than bend to any staple endgame monsters, assuming you're running on actual hardware.
Joker 3 Pro in specific is insane enough to let you almost completely customize your monster into whatever role or size you want it to, the only boundaries are that specific monster's stat caps and a fixed trait.