>>48666334anyways, i think I'll just leave my own thoughts on fangames I've actually played
>cloverextremely fun, humor is a bit dated but funny on your first playthrough if you actually do in fact have a sense of humor, new mons are well designed in terms of mechanics. only really got stuck and had to grind a couple of times. appreciated the challenge even then - something no official game has made me do since I was like eleven
>periwinklei never thought i'd willingly play gen one again, but periwinkle's qol improvements alongside blobbi got me. had a fun time with this one, challenge was high enough to keep me interested. only real down point for me was the story, but eh, whatever.
>xenoverselevel scaling FUCKING SUCKS (at least in classic mode), and the inclusion of sound typing makes me want to hang myself, but otherwise a decent game. production value is through the roof for a fan game, and fakemon aren't great but seem legit enough. lots of impressive little gimmicks.
>wildshaving a blast with this one despite it's alpha state. i'm just dicking around amassing Pokemon to farm and building shit. it really just feels like pixelmon with a way higher pokemon to Minecraft ratio
>pixelmonmeh. if I wanted to play Minecraft, I'd play that. if I wanted to play pokemon, I'd play that. not much for me here. level scaling sucks ass, too. if you want wilds but worse, play pixelmon
>viet crystalnot a huge fan of crystal, but Viet crystal is funny. not enough for me to finish it, but enough for me to give it a thumbs up for existing