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Adding mods on Ryujinx

No.48687113 View ViewReplyOriginalReport
Somewhat tech-illiterate retard here.

I've added the text file (.pchtxt with the mod texts) in BD Ryujinx's mod folder consisting of the mod script --

@nsobid-EA058A067CBD6943A6CF65B4588B6098
# Pokemon Brilliant Diamond 1.1.0

// NSO has a 0x100 long header, which is not part of the binary offset
@flag offset_shift 0x100 // <- This flag auto adds 0x100 to all offsets in the text

// Disable EXP Share
@enabled
0244E510 00008052C0035FD6


-------------------------------------

@nsobid-EA058A067CBD6943A6CF65B4588B6098
# Pokemon Brilliant Diamond 1.1.0

// NSO has a 0x100 long header, which is not part of the binary offset
@flag offset_shift 0x100 // <- This flag auto adds 0x100 to all offsets in the text

// Disable affection mechanics in battle
@enabled
0244C5F0 E0031F2AC0035FD6


-------------------------------------


@nsobid-EA058A067CBD6943A6CF65B4588B6098
# Pokemon Brilliant Diamond 1.1.0

// NSO has a 0x100 long header, which is not part of the binary offset
@flag offset_shift 0x100 // <- This flag auto adds 0x100 to all offsets in the text

// Game Version = Shining Pearl
@enabled
0238AD90 200680D2C0035FD6

// Title Screen = Shining Pearl
@enabled
01C6FF38 08008052 -- (All in one text)

But the game isn't running SP or the other mods.

What did this retard do wrong?