>>48758447None of what you listed is a revamp. They took a completely static sprite, and changed it entirely. It's broken into pieces, each of which tweens and rotates independantly now. I specifically remember Garchomp's BW sprite, it bends down and roars, opening its mouth wider. Something the 2006 sprite is literally incapable of. That's a revamp. Not making a minor edit to a 3D model which is in itself way easier to alter. The rig in there is already capable of doing all those new animations, it just needs to be told to do them. The textures aren't a revamp, they're a new coat of paint. Legends just uses the same models we've been seeing for nearly a decade now, I have yet to see evidence of more complex geometry in them. The closest thing to that is some pokemon getting subdivisions in some places in Sword and Shield like Noibat's nose, but even so, that's just a matter of pushing a button. Nothing new was done, the software just makes the model smoother by making more triangles out of less triangles. Quit being retarded.