>>48760086>whyTo reduce workload. They want to churn those games out as fast as possible and needing to update all ~900 with the new moves, do buffs (lol), and update models/animations takes time.
As much flak as we give them for shit quality you'd be hard pressed to find another game with as many unique 3d rigs that need to be animated.
Just one of the reasons 3d was a mistake. Its a cost saver when you can re-use the same rigs for a lot of things (i.e a human rig) but when you can't its actually more work, since designing and setting up a 3d model is a lot of work.