Hey, retards, you know fleeing legendaries are actually easier to catch than normal legendaries? Here's the breakdown
>Toxic/Poison/Burn apply a 1.5x catch rate
>Roaming legendaries always flee, never eat the chip damage
>Every turn against a roaming legendary is the first turn, so Quick Balls are always 4x catch rate (5x in Gen 5 and beyond)
>With the status and Quick Ball multipliers, the only way to have a higher chance of catching a Pokemon is by using a Master Ball
I was shocked to find out people never discovered the secret to catching them. I thought it was common knowledge.