>>48888676The only Pokemon game I've bought since Moon was Snap, and I only bought Moon because I wanted to see if the Trials would be different from Gyms in any significant way. They weren't, but I did enjoy the overall story in the end, so I wasn't outright displeased with it.
US/UM however were a blatant scam, and I refused to even pirate them. The laziness that they displayed was so obvious that it was apparent even in the earliest promotional material.
I thought that LGPE were just a desperate attempt to draw in the Pokemon GO audience. While I still believe this to be true, in hindsight I will admit that it actually had some care and effort put into it by the developers. Not hard for them to do considering that it was yet another Kanto remake, true, but I could actually see myself enjoying the game if I ever decided to play it.
SWSH did the impossible and was somehow even lazier and more barebones than US/UM, and that was literally just a rehash of Sun and Moon with an extra couple of hours or so stapled onto the end. Even though it was a brand new generation introducing dozens of new Pokemon and characters, it managed to be more unoriginal than ANY other Pokemon game. Even BDSP feel more ambitious and creative than SWSH. If the DLC were the entire game, then I'd probably give them a shot, but I'll be damned if I spend an extra $30 just to make a shitty $70 game worth playing.
BDSP honestly just aren't real Pokemon games to me. They're more like some kind of fan project that somehow managed to get Nintendo's approval. From that point of view, they really aren't all that bad. There's almost nothing new in them, but they were never even pretending to be something new. I much prefer the honesty than blatant false advertisement like with SWSH.
Call me easily fooled, but Legends is the first time in a LONG time that actually feels like they're trying to do something new with the series, and I'm willing to invest in that.