>>48908916>>48909261>MORE CLUTTER = MORE GOOD>>48909793Jesus Christ, once again the "city builders stopped halfway through the construction" look. It looks ridiculous. Or is that suposed to be a post-apocalyptic world?
>>48909872>this is a really lame hobby that isn't improving myself and is pretty cringeYes, exactly. The reason is you never listen to any criticism, you just double down on all the unnecessary clutter, as if you were afraid of easy-to-navigate-through locations and clean spaces. No, instead you shove puddles, rocks, flowers, and fucking bike rails everywhere.
>>48910008Why are the tunnels so tight and claustrophobic? In fact, a lot of your locations feel that way. You just fill them with useless obstacles so even though the locations are technically larger, they feel more constricting than the original ones.
>i dont leave my bedroom wtf else am i gonna doLeave your bedroom, Jesus Christ. However, I still think this is just pity trap so we feel sorry for you and be less harsh on your dumb work.
>>48910040How is the player supposed to get up that waterfall and see the upper half of the map? Once again, you obviously don't playtest your maps, you just want to make pretty panoramas but that doesn't translate to good game locations.