>>49015483>Yes, because Gen 1 does interesting things with them that leads to GOOD rewardsOh boy I can't wait to push these fucking rocks around for five minutes so I can get my, oh let's see here, hidden Ultra Ball. Wow, sick. You get better items from fucking Rock Smashing the same areas in HGSS.
>muh distributionValley Windworks and Fuego Ironworks have Shinx, Pachirisu, Buizel, Shellos, Magnemite, Magmar, Floatzel and Gastrodon. Since your image uses later stages of evolution as unique encounters, so will I. I'll be generous and leave out surfing, fishing, swarm and dual slot encounters. This matches Kanto's single power plant while offering two unique locations, one of which has a giant gimmick puzzle that I'm sure you love so much which has access to multiple trainer battles, several valuable items, and an NPC who will trade you even more valuable items in exchange for others.
I don't know why the fuck you so brazenly taunted comparing Sinnoh's haunted areas which include Gastly, Zubat, Golbat and Duskull, compared to Pokemon Tower's Gastly, Haunter and Cubone. If I factored in Diamond and Pearl I could add Misdreavus and Murkrow, but I'll keep it fair.
Your image already lists Mt. Coronet's encounters, but Stark Mountain's adds Weezing, Slugma, Magcargo, Camerupt and Heatran. That's not even counting Fearow, Rhyhorn, Rhydon, Skarmory, Numel and Banette on the exterior, because again I'm being fair.
Damn, it's almost like Sinnoh matches or surpasses Kanto in both location variety and Pokemon distribution because there's just objectively fucking more of it you absolute simpleton. There's 60 more Pokemon in the dex before you even touch the post-game, and you can easily encounter every single one of those by that point. If I wanted to cherry pick the fuck out of Kanto, I'd go for the throat and tear the routes apart. Oh boy, another straight fucking line with Oddish and Pidgeotto. Oh nice a level 15 Caterpie. Stellar shit there.