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Like most of the more public facing staff: some really great work, some meh work, some really bad work, but overall he is just one man and nowhere near as responsible for things as people like to think in their search for a scapegoat to blame for the games as a whole not being what they wanted. An art director doesn't plan and program the combat systems, compose the music, configure the multiplayer servers, or make the decision that collectors will have to pay a subscription for storage. At this stage pokemon's too big and important for any design to go through without at least a 2nd set of eyes and a round of revisions for marketability, so even if one person created it and did all the design tweaks based on feedback throughout the process someone else had to agree it would make a good pokemon/trainer/ect. There's no room for surprise additions nobody planned for getting sneaked in at the last minute when everything is planned out and coordinated and reviewed by various departments to keep the whole franchise moving as one.