>>49041713I would genuinely hire him and his team as a manager, moderator,retard controller.
However we have another problem, the game I want to make ... I do not want a turn based generic-ass RPG.
Anything but fucking turn based. I even accept RTS moving at 1/30th of a second like a bullet time option, I accept Commandos and non-turn based XCmon gameplay, but I cannot stand "wait, spam X,Y,Z, wait, run around, AAH RANDOM ENCOUNTER, wait, spam XYZ, repeat" fucking Dungeon Siege 1 feels less tedious.