>>49050963>>49051020I can answer this for you anon.
Mario fans don't have their version of Yawnfag and Yawnfag impersonators yet.
For whatever reason, in Pokemon it is somehow believable that people would exist that genuinely think that Gen I and II "look too old' or are "outdated" rather than just treating them as fun retro games whose quality have long been etched in stone.
The basis for this is that over the years, there have been many Quality of Life and inherent gameplay changes that have altered Pokemon drastically enough that the previous games can be considered 'outdated'.
In Mario, ever since the first SMB game, Mario runs and jumps and needs to overcome obstacles to get to a goal. That's it. Everything else added after that or redone to fit in a 3D environment is just extra fancy wrapping paper and fun additions etc. Ultimately the core is that Mario runs and jumps on/over stuff.
Pokemon has a turn-based combat system at its core, but that core has been altered and changed over time to the point that a turn-based battle functions rather differently in SwSh than it does in RBY. In other words, the core has 'changed' moreso than in Mario.
Sure, Mario can sideflip, long jump, wall kick etc. in the new games, but all of this is only added to aide Mario to move around better in 3D space. In the 2D games he did not need this and so therefore the core of 'running and jumping' is not as changed as you might think.
Meanwhile, changing Bug and Poison to no longer being super effective against one another, adding Dark and Steel types because Psychic was too powerful, then adding Fairy because Dragon is too powerful and retconning the types of old Pokemon like Jigglypuff and Clefairy etc. changes the core in a big way. A new player might not realise that they can switch out Hitmonlee against Clefable in older games etc.
So what this does is create this breed of player that thinks anything that is old or 'outdated' is therefore 'unplayable'. I.E the Yawnfags.