>>49136102>because of all the programming, animating, bugtesting and compatibility they'd have to do.Only some moves would be complicated to develop into real time, most moves are incredibly simple lasers/projectiles/melee swipes.
Ultimately, the real reason is because Gamefreak is too incompetent to implement it. Even if they had the talent to make it, they'd also have to optimize it. How the fuck would the switch be able to handle a real-time double team, on top of all the other sfx, all coded by gamefreak?