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https://nintendoeverything.com/game-freak-reflects-on-the-making-of-pokemon-sword-and-pokemon-shield/

>Changing the planning process of the Pokemon series

>Omori and a few other key staff members started to think about the concept for the new Pokemon game right after Pokemon Sun and Moon development finished in fall of 2016. With the knowledge that Nintendo Switch can connect to a television, the initial idea was to make a Pokemon title larger in scope in order to surprise players. Omori met with Iwao, who directed Ultra Sun / Ultra Moon, and things started in September 2017. Omori named the games after the team thought of giving Pokemon swords and shields to fight the gigantic Pokemon.

>The development team was very particular about the graphics for the new game, especially when factoring in that it was able to be connected to a big screen. The team wanted the title to be enjoyable in both docked and portable modes. Omori reflected on the project saying that he placed heavy emphasis on how the game would fit into players’ lifestyle, and how the team could incorporate the strengths of the new console. He also mentioned how they thoroughly considered the planning and design of the game. The original Pokemon games were made by a very small team and their approach to improving the quality of different aspects was to make something, break it, then make it up again. Improvements in technology made it impossible for the same approach to be used this time, as development teams became much larger. Omori knew that if he approached the new game like the older generations, it would cause mass confusion. To prevent any confusion or misunderstandings, Omori assembled a small core team at the very start of the development that conceived the design for the title. This allowed the team to put in everything that they planned into the game.