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>STAB bonus is reduced to 20%, but STAB moves bypass accuracy checks (unless the opponent is flying, underground, etc.)
Would this be a good change mechanically speaking? It seems like a good counter balance against Double Team, without completely reworking accuracy. I mean, Toxic already works like this basically (minus the flying part), so why not expand the mechanic to all moves?
Would this be a good change mechanically speaking? It seems like a good counter balance against Double Team, without completely reworking accuracy. I mean, Toxic already works like this basically (minus the flying part), so why not expand the mechanic to all moves?