>>49221883You want a real answer instead of some tard’s knee jerk response?
The idea of every Pokémon being available in every future game was inherently unsustainable, and directly at odds with the company needing to create new pokemon for every new generation. Between the growing popularity of “competitive” gaming, and the increasing technical/financial/time cost of creating a finalized monster, the solution was quite obvious. Cut the chaff.
>but muh catch them all!Ask yourself this, millennial autist, when was the last time you saw that slogan? That’s right, Gen 2, coincidentally right before Gen 3, where there was no backward comparability with Gen 1 or 2. The consequence of their decisions were already putting undue pressure on game design by Gen 3.
>muh best friend pokemans have to come with me bluh bluh blooLiterally no one plays the games this way.
>just spend more money on a better game lmaoYeah, because most of the profits come from grown ass adults playing their video games, right? SwSh proved that statement conclusively false.
In hindsight, this decision should have been made long ago. Unfortunately they chickened out and kept pushing the envelope. By the time Pokémon needed to be dragged kicking and screaming into the modern era, it was already too late. Fans had a decade long expectation that was actively shitting on development time and game balance, and the devs had to make the call.