>>49248758>when i was 5 : >i got all gold cups in Super Mario Kart, the one with the cheating AI which would just destroy your shit in 150cc>i 100% Yoshi's Island, even the extra levels which are insanely hard>i could so easily beat the first Gen it was almost just "spam A dot com"Don't underestimate young children. That's what I don't like in game companies nowadays, they make easy as shit games or create fake difficulty to ease the games because "poor children won't be able to beat them" in their mind when I remember beating the shit out of difficult games, games that weren't even as brutal as some of the older ones. I recall Ghosts ‘n Goblins, Mike Tyson’s Punch-Out!! or Teenage Mutant Ninja Turtles which were games giving me such a hard time but it was so much fun because of it. It made me have to adapt, think, learn, surpass myself and become a better me. Meanwhile, nowadays, go play a Sonic game and all you do is hold a button, evade three shit from time to time with the bumper buttons and voilà, meanwhile I could beat the shit out of the first 3 Sonic games as a toddler, with Sonic 1 being the worst one difficulty-wise and I was having the time of my life. 15 years later, I was still playing these games and enjoying the shit out it. 30 years later, and still enjoying them. They need to stop, overly protecting people from facing difficulties or even losing is just making them losers who just quickly need their dopamine doses by beating games quickly and asking for more until they don't feel nothing inside anymore and are just an empty shell of themselves. And it doesn't just applies to video games sadly.