>>49279806they sacrificed all depth in the route design for the wild area, which isn't even close to good enough. If the DLC areas were baked into the base game and the Wild Area was as good as those areas, then it'd be tolerable, but still not good.
The route design just feels like they needed to put space between the towns, not create genuinely interesting wild environments to explore. Even less ambitious regions in this regard had a handful of interesting routes/areas, but what does Galar have? Glimwood Tangle? Is that it?