>>49411945no you should thank the director, the 3d modelers and animators, the exploration concept designer, the battle concept designer, the lead composer and sound designers, and so on
programmers generally work after a scheme that was given to them by the creators, and then they can either do a good job implementing and optimizing things or not.
There is far more to the game than simple mechanics, especially when it comes to leading every little decision and jumping stagnated boundaries, like this guy did
>>49411941