>>49546467bc if they didnt the game would be ratshit easy since you still have shared experience. Iwao is very good at making games not stupidly easy, as we saw with Ultra Necrozma. He even made the stupidly broken xp candy somehow feel balanced. I guess since you're always crafting revives and potions the game I was never really losing or constantly blacking out, but my mons were definitely fainting a ton more in this game. Basically, for balance.