>>49635024>Objectively falsethey are not nonlinear compared to any game that isn't an JRPG, so no. but why you people talk about this like it's something to be proud of when Chrono Trigger demonstrated over twenty years ago that the 'perfect' JRPG necessarily would plan *every encounter* to make progression feel as natural as possible, i don't know.
>Characters sitting on the side of the road you can talk with or ignorethere are NPCs all over the place in the last couple of gens completely independent of the annoying cutscenes. they give you jobs, they teach you moves, they hand you items. the fuck are you talking about. i know you're a condescending wholesome chungus fag who doesn't actually enjoy Pokémon, but you haven't played these games, clearly.
>Again, you missed the point entirelyyour point is based on the notion that great things don't stand on their own merit. completely idiotic.