>Game will be a paradigm shift tentpole release that ushers in the new era of Pokemon
>Project goals are to invigorate the series with a fresh direction, retain current fans and expand to former fans who have left Pokemon behind.
>Incorporate a "return to roots" strategy, looking at our multimedia history and trying to distill the core appeal of Pokemon as a brand.
>The game is intended as a starting point for a series of games over the next 20 or so years.
>Genre wise this game will be a AAA 3D Open World RPG set in the modern Pokemon era with a focus on the League Championship.
>Gamefreak will be greatly assisted by a real developer so that the game will meet audience expectations for graphical fidelity and content
>To generate the most amount of excitement possible from current and former fans alike, the game will be set in the Kanto region, with the intention that subsequent releases will cover Johto, Hoenn and so on. Let's call this game "Kanto Remake".
>Focus will be on depth rather then breadth. In practice this means Kanto Remake would exclusively contain Pokemon from the Kanto region
>Those Pokemon will each be meticulously crafted with unique behaviors, animations, schedules and AI. This unprecidented Dex reset will be controversial, but it will prove to be in the best interest of the game, getting 151 monsters exactly perfect.
>Taking inspiration from the anime, manga and Snap, all 151 Pokemon will be incorperated into the world with a focus on making them believably living/breathing animals that exhibit their own quirks and reactions to stimuli/eachother. We want the player to feel like these creatures are alive.