>>49836095cont:
To give other examples, Sceptile is characterized as a ninja: Leaf blade is presented like an iato sword slash, substitute is a wooden substitution log, it uses leaf shurikins that float in place as space denial tools (and bullet seed/leech seed as ground traps too), and then it has leaf storm as a anti air grab which is an izuna drop (which alongside the iato slash, the subsitute, etc are pretty typical for "ninja" characters" in fighting games. (Sceptile's playstyle is basically to use the shuriken's, traps, etc to lock the enemy down and then from mid range use giga drain as a long range grab, the izuna drop, leaf blade, or combo starters to then catch the enemy as they're trying to wait between the traps or jump out of them
Scizor is sort of characterized as a mech: his intro animation is just the gundam launch sequence, his wings have jet boosters, his claws fire stuff like cannons or projectile energy buzzsaws/blades and he gets butterfly gundam energy wings in his super, etc; tho his playstyle is hard to describe
Aegislash's got a unique parry, a stance mechanic where he cancel some of his specials and normals into a defense form that changes his entire moveset and gives him perma super armor; you can cancel certain moves in the defense form back into the attack form, and you get a buff each time you do so, with those buffs also enabling extra just-frames, and you get extra buffs the more times you do it per round
Also in general the actual pokemon moves reference their mainline game effects: mewtwo's hyper beam has him slouch after which makes it punishable, chandelure's hex does more damage the more debuffs the enemy has, etc
>>49835844I mean it's not dead: can still find matches on ranked; there's events run by the community and it's still in TPCI's events alongside VGC, TCG, and Unite, so it's not dead. If you have a switch and want a fighting game, i'd reccomend it. Community is organized around discord dot gg slash pokken
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