[22 / 4 / 14]
>had the best designs for characters and pokemon, blending simplicity with memorable features
>good pacing of milestones that simulate the feeling of a simple adventure starting small and then escalating to a region spanning finale
>the most memorable villian team with realistic goals and genuine menace
>a rival you genuinely feel competitive with and who gives a sense of tension when he appears
>multiple routes and paths open up in the mid and late game, allowing you to reach destinations in your chosen method
>not overly concerned with multiplayer comptetition, but it was still a fun side effect of the gameplay
>legendary pokemon feel like actual myths that you are hunting down by exploring challenging and out of the way areas
The games will never be as good as when they started.
>good pacing of milestones that simulate the feeling of a simple adventure starting small and then escalating to a region spanning finale
>the most memorable villian team with realistic goals and genuine menace
>a rival you genuinely feel competitive with and who gives a sense of tension when he appears
>multiple routes and paths open up in the mid and late game, allowing you to reach destinations in your chosen method
>not overly concerned with multiplayer comptetition, but it was still a fun side effect of the gameplay
>legendary pokemon feel like actual myths that you are hunting down by exploring challenging and out of the way areas
The games will never be as good as when they started.